Blender 2.7X Getting Started

£500 per delegate. This may be less for special offers on specific course dates and in-company training courses

Duration: 2 days

Trainer: G083IH

Need course dates or locations to suit you? CLICK HERE TO SEND ENQUIRY...


Blender Getting Started is a 2 day hands on Blender training course which is run at our London centre. The course gives you the opportunity to learn how to create your own scene in the free Blender 3D software, covering everything from modelling to lighting, texturing, and the actual rendering of the scene.

By the end you will have a grasp of the skills that will give you a good basis to continue from on your own. Expect to have fun, busy, hectic days filled with new things to learn!

Who Should Attend?

This course is targeted at those who are looking at getting started with Blender. You should have good general computer skills, such as the ability to copy and paste, open files and applications and resize windows. Prior experience of working with Blender in not needed.

What You Will Learn?

The Blender Getting Started course introduces a wide range of skills aimed at those who are completely new to Blender, teaching you best practice right from the start.

You will learn:

- How to use the Blender interface effectively
- How to add primitve shapes to your scene
- How to do box modelling, vertex modelling and simple sculpting
- Some of the most useful shortcut keys to enable you to work more quickly
- About some of the most useful add-ons for Blender
- How to setup your world
- How to setup your lighting
- Basic material setup, using the Blender Internal and the Cycles render engine
- How to setup your camera(s)
- How to render your scene

Topics Covered

The following are some examples of the types of topics you will cover in this course. The actual topics and order in which they are covered can vary slightly in order to best accommodate the size, ability and requirements of each group.

The Blender Interface 

- Windows 
- Toolbars 
- Scenes


- Opening 
- Saving 
- Naming 
- Organising

Making & Controlling Objects 

- Adding and deleting objects 
- Selecting objects 
- Moving objects 
- Rotating objects 
- Scaling objects 
- Duplicating objects 
- Using the registration point 
- Using and manipulating the 3D cursor 
- Creating


- Using layers 
- Moving objects to layers 
- Hiding/Showing layers 
- Layer shortcuts


- Box modelling 
- Vertex modelling 
- Sculpting 
- Vertices, Faces, and Edges


- Object mode 
- Edit mode
- Sculpt mode

Shortcuts & Preferences 

- Keyboard shortcuts 
- Using a 3-button mouse 
- Blender preferences 
- Blender add-ons

World & Scene 

- Setting up your world 
- Sky 
- Environment lighting 
- Indirect lighting 
- Mist 
- Stars 
- Setting up your scene 
- Units
- Simplify 
- Scene info


- Point 
- Sun 
- Spot 
- Hemi
- Area 
- Using multiple lights


- Types of material 
- Material properties 
- Using multiple materials 
- Naming your materials


- Mapping 
- Influence 
- Multiple textures 
- Naming your textures


- Setting up your camera(s) 
- Camera settings


- Simple scene rendering 
- Changing your render output 
- Where are your renders saved 
- Render properties

Hands on Lab: Cube Challenge

Course Times

Usually 9.30am - 4.00pm. Course times will be confirmed in the joining instructions once the course has been booked.
The course either has new dates in data loading, or is only run as a dedicated or In Company course.
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Telephone Hotline

01933 233884

(Monday to Friday - 8:00am to 5:30pm).

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