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3ds Max Fundamentals Introduction
Categories:
Autodesk 3ds Max & Maya Courses
Course Overview
Course Dates
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This course is usually held in London, Manchester and Glasgow as a public course but can also be offered on an In-company basis. The Training Provider's course description is included below.
Course Summary
Academy Class are proud to present a three day technical training course designed to introduce new users to the art of 3D Modelling, Rendering and Animation.
Course Content
• User Interface Features
• Modelling – Shapes
• Modelling – Primitives & Meshes
• Cameras
• Introduction to
• Lighting
• Lighting Basics
• Rendering
• Introduction to Materials
• Materials
• Global Illumination
• Introduction to Animation
• Animation
• Effects
• Introduction to Inverse Kinematics
• Introduction to Dynamics
• Introduction to Scripting
• Scene Assembly
Pre-Requisites
Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.
Audience
This course has been designed for the professional who wants to create 3D graphics for print or animation. Target customers are architectural practises, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.
On Completion
• Find your way around the user interface.
• Understand shapes and how to create them.
• Understand polygon primates, how to create and manipulate them.
• Create cameras and place them.
• Create lights and place them.
• Add a material to an object.
• Create a simple animation.
• Render your scene to an image file.
• Understand the principles of the more complex parts of the program.
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Key Details
Provided by:
Training Course Provider C077CA
Duration
3 days
£697
per delegate
Bookings Helpline: 01933 233884
(Monday to Thursday - 8:00am to 5:30pm and Friday 8:00am to 5:00pm).
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