3ds Max Advanced
Course Summary
The 3ds Max Advanced class focuses on learning the techniques and methods that will get the best results. Over the three days you will be developing your skills and abilities with;
Modelling
• Box modelling
• Edge loop
• Patch surfaces
Lighting
• Traditional CG Lighting techniques
• Advanced photon mapping techniques
Animation
• Character rigging with bones
• Non-linier animation
• Procedural controllers
• Secondary animation
Rendering
• Advanced file formats
• Render layer passes
• Cinema graphic techniques
After you complete our five day Essentials MasterClass you will know how to drive 3ds Max and understand the preparation required and the workflow used to create successful 3d models.
This course develops these skills further so you will begin to develop visualisations with animated characters walking through your models with lighting and shadows working with your chosen materials to give successful rendering and a realistic feel.

Course Content
Low and High Poly modelling

• More Detailed Box Modelling techniques, Tips and Tricks
• Learn the Edge Copying technique
• Combine multiple modelling concepts to create photo-real models
• Learn to build anything from Air planes to humans
• Learn the differences between Mesh, Patches, and Nurbs technique
Material Techniques
• Unwrap any complex objects using Unwrap UVW and Texporter plugin
• Learn Game texturing Techniques
• Pelt Mapping
• Layer many maps using UVW map channels
• Using Alphas and images as Alphas
• Mix and Composite Mapping
• Material types in depth including Multi-Sub Object, Composite, Matte/Shadow
• Raytraced Materials
• Render to Texture
Lighting
• Using Skylight
• Area Lights
• Radiosity
• Light Tracer
• Photometric Lights
• E-Light Plugin
• Tips on how to reduce time consuming renders with simple standard lights
Animation
• Learn Controllers in depth
• List Controllers and Limit Controllers
• Constraints – Attachment, Surface, Path, Position, Orientation, LookAt, Link
• Parameter Collector
• Wire Parameters
• Sliders
• Inverse Kinematics
• IK Solvers
• Animation Modifiers
• Morphing
• Animation Materials and Effects
• Channel Locks and Inheritance
• Audio Synchronization
Effects
• Particles tips and tricks
• Particle Flow
• Environmental effects
• Composition tips
• Glow and flares
• Dynamics with Reactor

Pre-Requisites
The 3ds Max Essentials MasterClass Course.

Audience
People who have preferably attended the 3ds Max Essentials MasterClass or have a number of years experience working with 3d tools and have a solid understanding of modelling in the 3d environment.

On Completion
You will be able to design 3d environments with animated walking characters with realistic lighting viewed from a moving camera.
 
Tools
 
Key Details
Provided by:
Academy Class


 
Duration3 days
 
£747
per delegate